Wednesday, 29 January 2014

Claymation.

Today in media, we were working with clay/play-dough and were asked to make Morph. Before we started making Morph we were shown how he looks originally, then we were given some orange/red play-dough which I squished and warmed up to mould it. After the play-dough was soft enough for me to mould, I started to shape out Morph's body by pinching bits of the play to make the head, arms, legs and nose. When I had finished shaping the body and moulding it out properly, I then added the eyes which consisted of two white blobs and two black blobs.

I then made a little top hat as a prop because I thought it would look funny and cute to add to Morph's look. With this, I had completely finished with Morph's play-dough model and took pictures of proof that this model was made entirely by me with no help making it.

I then took some equipment from the media equipment room. I took a Sony camera and firewire so that I could link the Sony camera up to the iMac and then I could use iStopMotion again to make Morph move; making a little clay animation. After I took the pictures on iStopMotion and then watched it back to see if I had made any mistakes, I saved and imported it onto Quicktime Player. This allows me to then upload it onto YouTube without any problems (Wrong format and such).

After importing it onto Quicktime Player , I uploaded it onto YouTube and then named the video "Top Hat Morph". With this, I had finished what I needed to do. Then I watched it over two times to make sure it ran smoothly. And sure enough it did. My work was finally finished.




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